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Maarten Coëgnarts Author

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Jonathan Frome Independent Scholar

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Christopher Goetz University of Iowa, USA

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Maureen Turim Professor Emerita, University of Florida, USA

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Roger F. Cook. Postcinematic Vision: The Coevolution of Moving-Image Media and the Spectator. Minneapolis: University of Minnesota Press, 2020, 240 pp., $27.00 (paperback) ISBN: 9781517907679.

Federico Alvarez Igarzábal. Time and Space in Video Games: A Cognitive-Formalist Approach. Bielefeld: Transcript-Verlag, 2020, 220 pp., $45.00 (paperback), ISBN: 9783837647136.

Daniel Reynolds. Media in Mind. Oxford: Oxford University Press, 2019, 224 pp., $38.95 (paperback), ISBN: 9780190872526.

Walley, Jonathan. Cinema Expanded. Oxford: Oxford University Press, 2020, 576 pp., $39.95 (paperback), ISBN: 9780190938642.

Contributor Notes

Maarten Coëgnarts holds a PhD in Film Studies and Visual Culture. His research on embodied cognition, metaphor and cinema has been published in Image [&] Narrative, Projections Cinéma & Cie, Metaphor and Symbol and Metaphor and the Social World. He is co-editor of the book Embodied Cognition and Cinema (2015), and author of Film as Embodied Art: Bodily Meaning in the Cinema of Stanley Kubrick (2019).

Jonathan Frome is an independent scholar whose research focuses on emotional responses to film and interactive media. He received a PhD in Film Studies from University of Wisconsin-Madison and has published in journals such as Games and Culture and Journal of Aesthetics and Art Criticism.

Christopher Goetz is Assistant Professor of Cinematic Arts at the University of Iowa. He is a film and videogame scholar whose research focuses on fantasy and play across media. Email: christopher-goetz@uiowa.edu.

Maureen Turim is University of Florida Professor Emerita. She is the author of Abstraction in Avant-Garde Film (1985) and numerous essays on experimental cinema, as well as other books and over 100 essays.

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Projections

The Journal for Movies and Mind

  • Hayles, N. Katherine. 2012. How We Think. Chicago: University of Chicago Press.

  • Lakoff, George, and Mark Johnson. 1999. Philosophy in the Flesh. New York: Basic books.

  • McLuhan, Marshall. 1964. Understanding Media: The Extensions of Man. New York: McGraw-Hill.

  • Mitchell, William John Thomas. 2007. “There Are No Visual Media.” In MediaArt Histories, ed. Oliver Grau, 395406. Cambridge: MIT Press.

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  • Plantinga, Carl. 2002. “Cognitive film theory: An insider's appraisal.” Cinémas 12 (2): 1537. Doi: 10.7202/024878ar.

  • Rodowick, David N. 2007. The Virtual Life of Film. Cambridge: Harvard University Press.

  • Turvey, Malcolm. 2020. “Mirror neurons and film studies: A cautionary tale from a serious pessimist.” Projections: Journal for Movies and Mind 14 (3): 2146. Doi: 10.3167/proj.2020.140303.

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  • Bogost, Ian, and Montfort, Nick. 2009. Racing the Beam. Cambridge: The MIT Press.

  • Chang, Alenda Y. 2011. “Games as Environmental Texts.” Qui Parle, 19(2): 5684.

  • Chang, Alenda Y. 2016. “Think Galactically, Act Microscopically? The Science of Scale in Video Games.” In Sustainable Media: Critical Approaches to Media and Environment, ed. Nicole Starosielski and Janet Walker, 215231. New York: Routledge.

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  • Bellour, Raymond. Between-the-Images. 1990. Trans. Allyn. Hardyck. Zurich: JRP/Ringier, 2012.

  • Canudo, Ricciotto. “The Triumph of the Cinema.” 1908. Trans. Siobhan Quinlan. In Early Film Theories in Italy 1896-1922, ed. Francesco Casetti, Silvio Alovisio and Luca Mazzei, 6674. Amsterdam: Amsterdam University Press, 2017.

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  • Carroll, Noël. Theorizing the Moving Image. Cambridge: Cambridge University Press, 1996.

  • Youngblood, Gene. Expanded Cinema. New York: P. Dutton & Co., 1970.

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