The cover of this issue of Screen Bodies features the digital work “Crypto Queen” by restlessperson (Aleksandr Rybin), which the artist has minted as an NFT. We spoke with Rybin about the subject matter of his work, connections between digital and analog art, and the future of NFTs. His work is available on KnownOrigin.
Andrew J. Ball and Aleksandr Rybin
Otaku Movement and the Joan of Arc Effect in Type-Moon's Transhistorical Anime Ecology
David John Boyd
This article examines the temporal and phenomenological philosophies of Gilles Deleuze, Félix Guattari, and Paolo Virno, specifically in relation to the transmedia franchises of the Japanese game studio, Type-Moon. Against linear, national, and majoritarian grand narratives of the historical, the otaku artists, writers, and developers responsible for the Fate series postulate whether it is possible to harness the intense and affective forces described by Jay Lampert as “the Joan of Arc effect” in the blink of an eye or in the palm of your hand. Through a philosophical and formal analysis of three spinoff series from the Fate franchise, this article investigates how Type-Moon's deployment of the “anime machine” encourages its viewers and users to see and feel the abundance of flowing “nomadic memories” or counter-historical visions from the perspective of minor populations. Through this highly embodied and tactile experience of transhistorical (un)becomings, Type-Moon's series offer a deterritorialized, post-national world-image of the otaku database which mediates between the overloading affects of becoming-woman and the digitally encoded logic of transversal through the frames, windows, interfaces, devices, platforms, and bodies that constitute Type-Moon's vibrant anime ecology.
Addressing Privacy and Security Concerns Through Emotional Advertising
As millions of customers across the world invite digital voice assistants into their homes, the public debate has increasingly centered on security and privacy concerns connected to the use of the device. Drawing on Tania Bucher's work at the intersection between technology and everyday experience, this article proposes an understanding of an algorithmic imaginary of Alexa-enabled devices as explicitly nonthreatening in its ordinariness, positive potential, and gendered presence. As a case study, this article uses commercials for Alexa-enabled devices as a starting point: Instead of foregrounding the functionality and thereby the algorithmic intelligence underlying the voice assistant, these commercials focus on an affective potential as a narrative strategy to address privacy and security concerns. By connecting everyday interactions with emotional and empowering narratives, the way Alexa is portrayed as an embodied object functions as a balance to the equally public and publicized understanding of digital voice assistants as threats.
Memento and Mētis
This article applies materialist rhetoric to Christopher Nolan's 2000 neo-noir film Memento and positions its protagonist Leonard Shelby, a man with a brain injury that prevents him from making new memories, as a figure of mētis: a classical concept addressing the cunning ability to respond to the contingent, kairotic moment by engaging situations through a reciprocal process of change. As evidence for its assertion, the article examines Leonard's relationship to his shifting bodily archive of tattoos, handwritten notes, and annotated Polaroid pictures. It also aligns him with the ancient hero Odysseus and the sophistic rhetorician Gorgias, two classical exemplars of mētis. Leonard's mētic existence informs how contemporary selves emerge from networks of objects both physical and virtual.
In this contribution, I consider some appreciative links and qualified connections between Raewyn Connell's work and my own. In particular, I use the example of sport, a key area in the making of boys and young men in many parts of the world, with special reference to body, practice, and theoretical and empirical conceptualizations of masculinity.
Revisiting Raewyn Connell’s Pivotal Text
Michael R.M. Ward, Kopano Ratele, Sebastián Madrid, Anna Tarrant, Victoria Cann, and Raewyn Connell
Following the launch of our first special issue in December 2020 (Cann et al. 2020) we are delighted to publish this second, linked issue. As evidence of the impact and dominance of Raewyn Connell’s ideas and their influence on the field, we received so many high-quality abstracts in response to our call for papers that we decided to create two collections. This second special issue of Boyhood Studies, An Interdisciplinary Journal, celebrates the twentieth anniversary of Raewyn Connell’s landmark text, The Men and the Boys (2000), and hosts a wide range of international and interdisciplinary authors to highlight the continued global relevance of the book and Connell’s work more widely. This issue continues this work by showcasing an impressive array of empirical research studies and reflection pieces by emerging and leading scholars that are guided by the original themes in The Men and the Boys.
The Affective Modalities of Media and Technology
Andrew J. Ball
The six essays in this in this issue of Screen Bodies explore what we might call the affective modalities of media, that is, each author examines the potential of emerging and traditional media to transform individual and collective relations through the strategic use of embodied affective experience. Three essays in the issue focus on new and emerging technology. In, “The iAnimal Film Series: Activating Empathy Through Virtual Reality,” Holly Cecil examines the potential power of virtual reality to generate empathy in users. In particular, she looks at the way animal advocacy organizations combine documentary film and virtual reality to communicate the embodied experience of living and dying in a factory farm to provoke feeling and widespread opposition to the industry.
How Fathers Hope to Configure Their Sons’ Masculinity
To contribute to the discussion about how masculinity—understood as a configuration of gender practices (Connell 2000)—is reproduced, this paper analyzes fathers’ discourse about the gender of their sons and daughters. I carried out a qualitative longitudinal study in Chile during which 28 first-time fathers were interviewed before and after their child's birth or arrival (adoption). I suggest that these fathers see gender in essentialist, dichotomous, and hierarchical terms. They expect to shape their sons’ gender practices according to hegemonic masculinity (discouraging gender practices associated with femininity or homosexuality). In the study, no attempt to reformulate masculine gender practices was observed but, rather, an interest on the fathers’ part in maintaining the patriarchal gender order.
How Young Women Bargain with Patriarchy “On Road”
The relationship between masculinity, crime, and violence has a long history, whereby hegemonic masculinity is utilized as a resource to create and sustain tough reputations “on road”, where everyday lives are played out on urban streets. Within the context of road culture—of which gangs are part—this is particularly significant given the hypermasculine focus. This paper considers Raewyn Connell's (1995; 1997; 2000) work on hegemonic masculinity and emphasized femininity and develops it in new directions by exploring how these hegemonic identities are inscribed on women's bodies. In the English context, the dominant discourse around young women “on road” is of that of passivity, as they are victims first and offenders second. An underexplored area is their role as perceived “honorary men” when adopting behavior associated with hegemonic masculinity, therefore how they bargain with patriarchy within these spaces is explored.
Activating Empathy Through Virtual Reality
This article explores the innovative use of virtual reality (VR) technology in nonfiction documentary film formats by animal-advocacy organizations. I examine the potential of the VR medium to communicate the living and dying environments of factory-farmed animals, and to generate viewer empathy with the animal subjects in their short, commodified lives from birth to slaughterhouse. I present a case study of the iAnimal short film series produced by Animal Equality, which made its public debut at the 2016 Sundance Film Festival. Employing a critical animal studies framework, I engage Kathryn Gillespie's work on witnessing of the nonhuman condition as a method of academic research, and apply to it the embodied experience of virtual witnessing through virtual realty.