The practical and imaginative possibilities offered by art works and art strategies have always been interesting for anthropological research. Analyzing an artistic endeavor that understands the dead as social software, the article investigates contemporary conceptualizations of death and grieving within modern informational economies. This article ethnographically considers the etoy “Mission Eternity Project“ which, among other artforms, has created a mobile sepulchre to investigate and challenge conventional practices of the disposal of the dead and of memorialization. The article seeks to generate terms for discussing how new artistic, digital and forensic technologies can reconfigure the more ordinary ways of dealing with the dead. The analysis is significantly informed by my previous anthropological work on practices of the collection, classification and DNA analysis of dead bodies in postconflict Serbia and Tasmania.