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Nicholas J. Long

The metaworld Ultima Online was designed to foster 'tight communities' of inhabitants. So ware users frequently say it has done just that. Yet many users spend most of their time online alone, engaged in practices of self-realization, individuation, and skill maximization. Drawing on Wilde's utopian writings, I suggest that Ultima Online has fostered an emergent sociality of sympathetic individualism - but that characterizing this as 'community', 'friendship' and 'camaraderie' also allows users to engage with seemingly opposed communitarian tropes of the good life. This affords insights into how ethical imaginations influence emergent forms of human sociality.

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Sociality Revisited

Setting a New Agenda

Nicholas J. Long and Henrietta L. Moore

It is time for a revitalized theory of human sociality. This theory recognizes that humans are always embedded in a dynamic matrix of relations with human, non-human, and inhuman others, but combines this recognition with attention to the distinctive capacities of human subjects. It thus builds on recent theories of actor-networks and affect, whilst going beyond their limitations.