In postwar France, the definition of play helped to situate the meaning of childhood in a manner that marginalized disabled children from the common understanding of childhood. Three thinkers—Françoise Dolto, Maud Mannoni, and Fernand Deligny—all advocated more nuanced and open definitions of play that allowed for the recognition of disabled children’s forms of play, which often operated outside of social norms. In their practices, each of these thinkers articulated new interpretations of play that expanded its meaning in social and therapeutic contexts. This recognition was important in questioning the isolation of disabled children, in identifying their belonging among other children, and in revealing the changing boundaries of definitions of childhood.
Autistic Children and the Normativity of Play in Postwar France
Masculine Fantasies and the Game of Football in the Gran Chaco
found that football was a central activity for the young men who lived in the indigenous communities that dot the border between Argentina and Bolivia. As in most Guaraní settlements in the region, young men played football every day of the week. They
The Importance of Foregrounding Children's Voices in Research
Rebecca C. Hains
Bratz dolls, popular among pre-adolescent girls, have been the subject of widespread criticism. Many scholars, activists, educators, and parents have argued that the scantily clad fashion dolls contribute to the sexualization of girls that has been decried by the American Psychological Association, among others. As is often the case in studies of girls' popular culture, however, these conversations about the problems with Bratz have rarely incorporated the voices of girls in the brand's target audience. To address this gap, this article analyzes an afternoon of Bratz doll play by a small group of African-American girls, aged between 8 and 10 years. This article suggests that although critical concerns about Bratz' sexualization are warranted, the dolls' racial diversity may benefit some girls' play, enabling them to productively negotiate complex issues of racial identity, racism, and history while paying little attention to the dolls' sexualized traits.
Time-Tricking and the Limits of Temporal Play in Children’s Online Film-Making
her friends. Like her, they found the internet provided them with seemingly endless opportunities for exploration and experimentation. Using avatars, or digital on-screen extensions of herself, Amina spent time online almost every afternoon, playing
An Exploration of A Midsummer Night's Dream
Sue Emmy Jennings
Interactive play and child development Neuro-Dramatic Play (NDP) is the developmental paradigm that I have created for therapy, education and parenting, which includes sensory play, messy play, rhythmic play and dramatic play. 1 There is a
Ontological Black Girlhood in the Twenty-first Century
Renee Nishawn Scott
investigated about how and why Black girls’ expression and play drive popular US cultural production. Because Black people are more than the sum of their pain and production, conversations about this phenomenon must extend beyond appropriation to pinpoint
Anthropological Interlocutions of Sport and Religion
Thomas F. Carter
Religion has been a central object of anthropological inquiry since its earliest days. In contrast, sport has remained an ancillary object of interest at best. Nonetheless, anthropologists have written some provocative analyses that challenge other disciplinary approaches to sport. Principally, those analyses emerged out of anthropological approaches to religion. Concerned with the ways in which anthropology theorizes and analyzes both religion and sport, this article begins by assessing the modern-day myth that 'sport is a religion'. It then compares subject-specific approaches to the relationships between sport and religion. The article then moves to the anthropological focus on ritual as it developed in the study of religion and how those ideas were then applied to analyses of sport. The article concludes with an examination of how the anthropology of sport has moved beyond those initial efforts before discussing various anthropological approaches to sport and religion.
Joyful Assemblages in Moments of Girlhood
Susanne Gannon, Kristina Gottschall, and Catherine Camden Pratt
Through stories of young girls at play produced in a collective biography workshop we trace flows of desire and excesses of joy, and bring recent feminist work on positive affect into our analysis of girlhood becomings. Ringrose (2011, 2013) argues that the concept of the “affective assemblage“ brings together affect, embodiment, and relationality in powerful ways to enable a mapping of how desire moves through the social. She suggests that the affective capacities of assemblages can be “life affirming or life destroying“ (2011: 602). In this article we are interested in mapping flows of desire, moments of joy and possibility in moments of girlhood, and in the limitations and contingencies within these moments that shut down these possibilities. We suggest that the methodology of collective biography (Davies and Gannon 2006, 2009, 2013) offers potential for tracing the microparticulars of girlhood becomings.
Beside the Seaside with Lewis Carroll
This article explores some of the sports and leisure activities of Lewis Carroll. He is well known for his playfulness in his writings but relatively few works have explored what he was doing in his holiday time. Away from the ivory towers of Oxford University, he would travel to the south coast to explore the seaside towns such as Brighton and Eastbourne. He was well aware of the games and sports of the Victorian age and acquired an interest in aquatics. He was interested in young girls and watched then playing on the beach, recording them in his diary. As a spectator it is impossible to know what his motives were but they suggest that play has a negative side – i.e., the player being played with.
démarcheurs in the second‐hand car markets of Cotonou, Bénin
This paper discusses , intermediaries in the second‐hand car markets in Cotonou, Bénin. An ethnographic case study shows how make a profit by creating barriers between car buyers and sellers. In this way the paper presents an alternative interpretation of intermediaries: not as brokers of market information in fragmented business networks but as skilful information manipulators who pretend to be important. By analysing how interpret the car business as an information game, the paper tries to make understandable the cultural logic of their economic behaviour. This shows that market information is socio‐culturally constructed knowledge and that intermediaries play a crucial role in its construction.