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When the Future Is Hard to Recall

Episodic Memory and Mnemonic Aids in Denis Villeneuve’s Arrival

Hannah Chapelle Wojciehowski

, Bradford Young; and the film’s various editors. Arrival is a bona fide puzzle film, insofar as it deliberately scrambles the temporal and spatial contexts that viewers rely on in order to create mental narratives and episodic memories. The complex

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Jeff Smith, Dominic Topp, Jason Gendler, and Francesco Sticchi

They Did It .” Digital Trends , 17 December 2017 . . Miklós Kiss and Steven Willemsen, Impossible Puzzle Films: A Cognitive Approach to Contemporary Complex Cinema

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Brian Bergen-Aurand

Screen Bodies 3.2 engages with a wide variety of topics—fat studies, contemporary queer cinema, (pre)posterity, puzzle films, grief and truth in filmmaking, feminist materialism, digitized bodies, food and horror, and Maghrebi cinema. As well, the selection of articles in this issue represents studies of several media—tv programs, films, publicity stills, and photographs—from a number of locations around the globe—North America, Europe, Africa, and Asia. What holds this general issue together, though, is a concern over expectation, assumption, and supposition: what we suppose screens and bodies do and what we suppose they do not do. As usual, with this journal, the focus of this consideration is doublehanded: screen as projection and screen as prohibition. The articles below explore the duality of screens and our responses to them. They engage screening expectation as showing, exposing, divulging, and, at the same time, as testing, partitioning, and withholding. To screen expectation is to reveal and conceal it, and, as these articles argue—each in their own way—this process is what we all engage in when we engage with screening.

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Stephen Prince

found materials and relates these to Solomon’s ideas about the physical anxiety of form, that is, the extent to which his films prompt tactile and somatic experiences. Maarten Coëgnarts et al. examine certain kinds of puzzle films that break with

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Ted Nannicelli

Villeneuve, 2016) focuses on a lower-order interpretive matter—namely, the viewer’s process of piecing together the narrative of a puzzle film. One implication of Wojciehowski’s article—that the filmmakers’ intentional jumbling of narrative pieces in a

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Disrupted PECMA Flows

A Cognitive Approach to the Experience of Narrative Complexity in Film

Veerle Ros and Miklós Kiss

(classical mainstream cinema). (4) Matches are found, but their resolution into a prototypical narrative is delayed, resulting in a temporary overactivation of association areas (puzzle films). (5) Matches are found, but their resolution into a

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Héctor J. Pérez

Puzzle Films (so called because they pose a cognitive challenge to the viewer), an anthology that contextualized the rise of the plot twist film as part of a broader trend in complex narrative storytelling ( Buckland 2009 ). More recently, Warren

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Seeing Yourself in the Past

The Role of Situational (Dis)continuity and Conceptual Metaphor in the Understanding of Complex Cases of Character Perception

Maarten Coëgnarts, Miklós Kiss, Peter Kravanja, and Steven Willemsen

( Campora 2014 ) narratives, puzzle films ( Buckland 2009 , 2014 ), riddle films ( Kiss 2013 ), or impossible puzzle films ( Kiss and Willemsen forthcoming 2016 ). Despite the use of various labels to diagnose this trending strategy in contemporary films

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Bartosz Stopel

. Puzzle Films: Complex Storytelling in Contemporary Cinema . Malden, MA : Wiley-Blackwell . Buckland , Warren , ed. 2014 . Hollywood Puzzle Films . London : Routledge . 10.4324/9780203106044 Fingerhut , Joerg , and Jesse Prinz . 2018

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Steven Willemsen, Mario Slugan, Elke Weissmann, and Lucy Bolton

, Roland. 1974 . S/Z (transl. Richard Miller ). New York : Hill and Wang . Buckland , Warren , ed. 2014 . Hollywood Puzzle Films . London : Routledge . 10.4324/9780203106044 Flaubert , Gustave . (1856) 1971 . Madame Bovary, vol. 1